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SLProject es un marco de OpenGL con aplicaciones de demostración para Android, iOS y OS de la mesa
SL stands for Scene Library. The framework is developed at the Berne University of Applied Sciences (BFH) and is used for student projects in the cpvrLab (https://www.cpvrlab.ti.bfh.ch). This demo application shows you what you can learn in one semester about 3D computer graphics in real time rendering and ray tracing. The framework is built in C++ and OpenGL ES 3.0 and runs therefore without changes on Windows, Linux, Mac OSX, Android, Android Wear and Apple iOS. The framework is open-source and you can download it for free at http://cpvrlab.github.io/SLProject_docLast updated on 21/03/2017
Version 19: Fixed Startup Problem with Permission Request
Version 18: Undistortion of calibrated video image
Version 17: Add support for dummy video calibration.
Version 13-16: Minor Bugfixes.
- Integrates OpenCV for image processing
- Allows to use the live video stream in textures
- Example scenes for camera calibration and simple augmented reality.
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Requisitos
Android 5.0+
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SLProject OpenGL Demo App BFH
2.0.019 by Marcus Hudritsch
21/03/2017